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3D roster fighting game

K.O.R.E.
Your next fight starts here.

Meet K.O.R.E., an independent 3D MUGEN-style roster fighter. Play in your browser, learn the controls and explore its modes and compatibility on PlayKORE.

K.O.R.E. game menu showing Story, Arcade, Versus, Training and Online
K.O.R.E. browser game menu · captured from playkore.com on October 20, 2026.
3D roster fighterThe game
Browser playHow to start
Independent engineWhat to know

What is K.O.R.E.?

K.O.R.E. is an independent browser-based 3D roster fighter from Bungalow Game Studios. Choose a fighter, learn its moves in Training, play Arcade or explore the current online options. It is a MUGEN-style alternative with its own engine and content pipeline, not an official MUGEN release or a promise of arbitrary character-pack compatibility.

Choose your fighter

Use the live roster and inspect availability, unlock state and variants rather than relying on a raw catalog count.

Find your mode

Practice in Training, try an Arcade run, or follow the online room flow for a specific match.

Understand the engine

Learn how sprite-derived visuals, 3D presentation and the development import pipeline fit together.

K.O.R.E. 3D roster fighter in a browser Training session
K.O.R.E. Training · captured from playkore.com on October 20, 2026. Third-party characters and artwork belong to their respective owners.
Start here

Find your feet. Then go further.

kore / guide

K.O.R.E., MUGEN and IKEMEN GO: what differs?

K.O.R.E. is an independent 3D browser fighter. IKEMEN GO describes support for MUGEN resources and a compatibility goal. Choose by the current engine, supported content and workflow rather than treating the names as interchangeable.

Read guide →

Devices, controls and availability

Start with the current browser release. Device performance and input support vary; check the game’s settings and live prompts. Browser play, desktop packages and development tools are distinct paths. Read the guides before assuming a particular installer or import feature is available.

Common questions

Is K.O.R.E. 3D MUGEN?

It is a 3D MUGEN-style alternative with its own engine. It is not an official MUGEN release.

Can I play without installing a desktop package?

The direct Play button launches the browser release. It still downloads the assets required for that session.

Can I import any MUGEN character?

Do not assume that. The inspected custom-fighter workflow uses sprite sheets and development endpoints, not general public CNS/CMD compatibility.

What should I try first?

Check the controls, choose a selectable fighter and use Training to learn movement and one reliable attack.

Keep exploring K.O.R.E..

kore / guide

K.O.R.E. stages and MUGEN stage conversion

K.O.R.E. uses its own stage definitions and includes development tooling for translating selected MUGEN DEF/background data. Stage conversion is separate from character compatibility and requires visual and gameplay checks.

Read guide →

Sources & verification

View the research record

Coverage: Public overview checked against named game source passages. Selected public runtime responses are compared by hash; full content and device certification remain separate.

First-party facts: Named runtime/source passages and the selected live entry checks recorded here. Original additions: Explanations, comparison framing and practice routines. Gaps: No full-campaign, whole-roster, universal device or network certification. Development tooling is distinct from public capabilities.

Source review: October 20, 2026. Public claims remain bounded by the scope of each source.

kore app

Inspected menu, mode and importer source. Character import and MUGEN stage import POST to /__kore/dev/ endpoints. Source inspection is not a complete production compatibility test.

Inspected named local source passages and public response; bounded coverage below.

Inspected source fingerprint: c91886ba1e3ebc951e3c3ef50356cfe64fb2718164bdccf7ea59d636960160ae. Public response fingerprint: 38cc2f2a18a415a64a9cea8d0af2880043ff8c826d00f37d973b5f28e0f80d9d. Local source and public response differ or are different representations; no complete build equivalence is claimed.

kore controls

Default P1 WASD, U/I/J/K, Space, O, Enter, Escape. Saved settings override defaults.

Inspected named local source passages and public response; bounded coverage below.

Inspected source fingerprint: a43e1af0089e4842e93e70366e9bacf900676cca35043247914f50f198224d7f. Public response fingerprint: 38cc2f2a18a415a64a9cea8d0af2880043ff8c826d00f37d973b5f28e0f80d9d. Local source and public response differ or are different representations; no complete build equivalence is claimed.

kore mugen

DEF/background parsing and sprite-to-stage conversion, distinct from character CNS/CMD emulation.

Inspected named local source passages and public response; bounded coverage below.

Inspected source fingerprint: 8fc75a8372213139824755479575a59d4ffb2fe1f9154abfb966d90d8e760660. Public response fingerprint: 38cc2f2a18a415a64a9cea8d0af2880043ff8c826d00f37d973b5f28e0f80d9d. Local source and public response differ or are different representations; no complete build equivalence is claimed.